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Dark Grepher Blue Homework 07/12/14

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Blackwing77
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Post by Blackwing77 Tue Jul 15, 2014 11:09 pm

Scenario 1. Player 1 activates the field spell card Sanctuary in the sky, the Player 2 activates Magic Jammer, then Player 1 Chains the counter trap Seven tools of the bandit, Bandit is the last card tht would be in the chain
Scenario 2: Player 2 Xyz summons volcasaurs and goes to use his effect, Player 1 then activates fiendish Chain, then Player 2 activates Mystical space typhoon, MST is the Last card in the chain\
Scenario 3: The first player goes to summon Rockstone warrior and the second player activates solem warning, the first player then plays dark bribe, dark bribe is the last card in the chain

are These correct to get the points fo rhomework?
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Dark Grepher Blue Homework 07/12/14 Empty Re: Dark Grepher Blue Homework 07/12/14

Post by Not-An-Admin Wed Jul 16, 2014 12:08 am

Wait, wot. wot. I don't remember agreeing to these terms.
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Dark Grepher Blue Homework 07/12/14 Dda_ow10

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Post by castillo94 Wed Jul 16, 2014 12:49 am

Scene1
P1 plays dark hole. P2 actives starlight road-P1 uses but P1 has splendid venus on the field. so venus denies starlight and dark hole is active do all monsters are destroyed
Scene2
P1 summons Honest.P2 actives solemn warning.P1 actives divine punishment, while the sanctuary in the sky is on the field. so divine denies solemn and honest is summoned-
Scene3
P1 moster"man eater bug" is destroyed by battle and his flip effect is active.P2 has a madolche monster and actives madolche night,P1 plays dark bride. so dark bride denies madolche night and P2 takes a card, then man eater bug effects keeps on.
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Post by eddy-coellho Thu Jul 17, 2014 10:08 am

scene: 1
p1: p2 dark bribe uses: use dust tornado-but p1: have splendid venus venus field thus denies dust tornado, and dark bribe is active trap card that destroys the oponenete
scene: 2
p1: p2 invokes gravekeeper's Chieftain: Compulsory Evacuation.p1 active: active solemn royal royal decree as denied and called Chieftain and solenee.
scene: 3
p1 invokes p2 descendant activates bottomless trap hole p1 plays solem ... are these correct for the points.
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